﻿
namespace BT.Engine
{

    public enum PlayerState
    {
        Jummping,
        Sliding,
        Running,
        Punching,
        Chopping,
        InsidePlace
    }

    public enum Input
    {
        None,
        Jump,
        Bend,
        Punch,
        Swipe,
        StepRight
    }

}
